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In the dark grimness of the far future, there is only war...

The Terran Imperium, United Systems Republic, and the Ruinous Cults are stuck in a never-ending war as planets will evolve into different types - falling into ruin as dead worlds or rising to become ecumenopoli - and fleets and sent to conquer new worlds. You are only a small cog in the machine of whatever faction you choose to play as you can fly as a fighter, interceptor, or bomber to destroy enemy fleets and help the war effort.


Controls:

WASD to move

Left Click to fire

Scroll Wheel to zoom in and out


Downloading is recommended for best performance, but not required.


Post Game Jam Update:

- Performance and shader issues are mostly solved - should be a much smoother experience now

- There is now an arrow to the nearest star to help with navigating.

- Armies now properly invade other planets, allowing for much more dynamic wars.

- There is a pause menu for in-game help, changing your team, restarting the game, and exiting the game.

- Shipyards have been added to planets (mostly give turrets for defence, but will be used in the future to allow player ship changes, upgrades, and more).

- Some visual improvements to make combat feel better.

Update 2:

- New faction: The Blossoming. These take the form of various large seeds throughout the galaxy that will periodically blossom and release clusters of flower-inspired ships to attack every other faction.

- Gates: There are intergalactic gates every-so-often in the galaxy. When one of the factions controls 50% or more of the total planets, gates will activate to call in fleets for the other factions.

- Each faction now has an additional battleship in their inventory they will deploy from more populated planets, albeit rarely.

- Music has been added for both the main menu and gameplay.

- The intro-cutscene is now skippable and has additional slides explaining the three main factions.

- Sound effects have varying pitch to make them less repetitive.

- A lot of optimization was done to make the high amount of ships and bullets less resource-intensive (collisions were reworked, bullets have an object pool, etc.).

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorLDGamingExpress
GenreSimulation, Action, Shooter
Made withGodot
Tags2D, Indie, Pixel Art, Sci-fi, Shoot 'Em Up, Singleplayer, Space, Top-Down
Average sessionA few minutes
InputsKeyboard, Mouse
ContentNo generative AI was used

Download

Download
Only War.exe 184 MB

Development log

Comments

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Immediately got lost and couldn't find any way to do anything ever again!

Oh dear. I think I'll see if I can add some sort of indicator for the nearest star to help prevent that.

Gooood idea! :)

I have now updated the game to have that feature if you ever want to try it again!

Yay I tried!  Except this time I couldn't figure out what to do.  I couldn't shoot anything and they couldn't shoot me.  And one planet had -1/0 fleets.  But then eventually i found some enemies and they killed me!

Ah, I guess I still have more work to do then.